Skills
| Proficient |
Skill |
Ability |
Bonus |
| ○ |
Acrobatics |
DEX |
+1 |
| ○ |
Animal Handling |
WIS |
+0 |
| ● |
Arcana |
INT |
+4 |
| ○ |
Athletics |
STR |
-3 |
| ○ |
Deception |
CHA |
-1 |
| ● |
History |
INT |
+4 |
| ○ |
Insight |
WIS |
+0 |
| ○ |
Intimidation |
CHA |
-1 |
| ○ |
Investigation |
INT |
+2 |
| ○ |
Medicine |
WIS |
+0 |
| ○ |
Nature |
INT |
+2 |
| ○ |
Perception |
WIS |
+0 |
| ○ |
Performance |
CHA |
-1 |
| ○ |
Persuasion |
CHA |
-1 |
| ○ |
Religion |
INT |
+2 |
| ○ |
Sleight Of Hand |
DEX |
+1 |
| ○ |
Stealth |
DEX |
+1 |
| ○ |
Survival |
WIS |
+0 |
Inventory
| Item |
Type |
Qty |
Equipped |
| Quarterstaff |
Weapon |
1 |
No |
| Arcane Focus (Orb) |
Misc |
1 |
No |
| Backpack |
Misc |
1 |
No |
| Spellbook (blank) |
Misc |
1 |
No |
Combat Snapshot
-
Melee Attack Bonus
-1
-
Ranged Attack Bonus
+3
-
Spellcasting Hint
Wizard
-
Conditions
None
At-a-Glance Tips
- Use your highest ability for your main actions.
- Ask for advantage when your plan is clever and supported by the scene.
- Keep one ranged option and one defensive option ready.
- Use short and long rests to recover between hard fights.